Tuesday, February 15, 2011

Triton Barns Inc. (educational Unity game project)


I made many low poly game objects for the Unity Engine, based off of a high poly models made from blue prints!
Steps 1) Using Splines and extruding them. 2) Created Wood and Metal textures 3) Corrected any low poly areas that didn't match blue prints.
Total made was 12 objects, all barns and doors which will eventually be animated.

This project was fairly simple until we received a call from Triton saying they required closer representations to their high poly models. There was an easy fix just altering the sizes of some fittings.

Total project time 10 hours.



Here are some pictures of the blue prints, which didn't present much of a problem :)








A special thanks to my awesome boss Matt Winters, creator and head of Austin Visuals.

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